

OTT Platform Development
Streaming platforms, viewer apps and the transcoding, DRM and delivery infrastructure underneath — where the real cost and nearly all of the operational risk actually sit.
TRUSTED BY TEAMS
Sodio builds OTT platform development covering streaming infrastructure, viewer apps across mobile, web and smart TV, video CMS, VOD and IPTV, transcoding pipelines, DRM integration with Widevine, FairPlay and PlayReady, and subscription monetisation, plus streaming AI for recommendation, churn prediction and metadata.
An OTT product is not an app with video in it. It is ingest, transcoding, storage, CDN delivery, licence issuing, entitlement and billing, with an app on top — and estimates built around the app alone are routinely wrong by a wide margin.
/// WHAT OTT ACTUALLY INVOLVES
Streaming Is an Infrastructure Business
Scoped as an App, Delivered as a Platform
Most OTT projects are scoped as an app and delivered as a platform. The viewer app is the visible part and the smallest part.
The Infrastructure Underneath
Underneath sit ingest and transcoding, storage, CDN delivery, DRM licence issuing, a catalogue and metadata layer, entitlement, billing and an operations console. Each has its own cost curve and its own failure mode, and none of them appear in a wireframe.
Cost Curves
Transcoding scales with catalogue size, so a large library is expensive before anyone watches it. Storage scales with catalogue and with how many renditions you keep. Delivery scales with audience and bitrate. Most cost surprises come from an encoding ladder that is wider than necessary, or from serving a bitrate higher than the viewer can perceive on the device they are holding.
Quality of Experience
Quality of experience decides retention more than catalogue does. Viewers abandon on slow start times and rebuffering long before they complain about what is available to watch. That makes adaptive bitrate tuning and player telemetry an ongoing discipline rather than a launch task.
Device Platforms
Tizen, webOS, Roku, Fire TV, Android TV and Apple TV each have their own SDK, certification process and store review, and each one adds permanent maintenance as the platform updates. Launching on two well beats launching on six badly.
DRM is Contractual
And DRM is a contractual requirement before it is a technical one. If you are licensing studio content, you will need all three major systems, and that is negotiated rather than chosen.
/// OTT SOLUTIONS
OTT and Streaming Software We Build
OTT Platform Development
OTT App Development
Video Streaming App Development
Hire OTT Developers
Video CMS
Video on Demand Platforms
IPTV App Development
Video Transcoding & Encoding
DRM & Content Protection
Smart TV & Multi-Device Apps
Subscription Billing & Monetisation

///AI FOR STREAMING
AI for Streaming Platforms
Streaming platforms already measure everything these models move: churn rate, completion rate, rebuffer ratio, start time, catalogue reach, fill rate and cost per title localised.
Content Recommendation for OTT
Discovery that reaches past the front page, including for new titles and new subscribers with no viewing history.
Subscriber Churn Prediction
Which subscribers are about to cancel, with the title or offer most likely to keep them, weeks before renewal.
Automatic Metadata & Scene Tagging
Scene, object and mood tagging that makes a catalogue searchable and enables contextual ad placement.
Subtitling, Dubbing & Localisation AI
Transcription, translation and voice localisation at a cost per title manual workflows cannot reach.
Content Moderation for UGC Video
Video, audio and thumbnail moderation at upload volume, with human review queues and appeal handling.
Adaptive Bitrate & QoE Optimisation
Rebuffer rate, start time and quality switching tuned against real player telemetry rather than lab conditions.
Ad Insertion & Yield Optimisation
Server-side ad insertion, break placement, fill rate and frequency capping for AVOD and hybrid models.
Discovery that reaches past the front page, including for new titles and new subscribers with no viewing history.
Learn MoreWhich subscribers are about to cancel, with the title or offer most likely to keep them, weeks before renewal.
Learn MoreScene, object and mood tagging that makes a catalogue searchable and enables contextual ad placement.
Learn MoreTranscription, translation and voice localisation at a cost per title manual workflows cannot reach.
Learn MoreVideo, audio and thumbnail moderation at upload volume, with human review queues and appeal handling.
Learn MoreRebuffer rate, start time and quality switching tuned against real player telemetry rather than lab conditions.
Learn MoreServer-side ad insertion, break placement, fill rate and frequency capping for AVOD and hybrid models.
Learn More
///RELATED SECTORS
Related Sectors
Music apps, live streaming, production tooling and rights management
Learn MoreDigital publishing, paywalls and subscription content
Learn MoreMultiplayer backends, game economies and live operations
Learn More///STREAMING TECHNOLOGY
Streaming Technology We Work With
/// HOW WE WORK
How We Work on OTT Projects
Catalogue and delivery audit
We establish catalogue size and growth, where the content is, what licensing and DRM obligations apply, which devices your audience actually uses, and what the encoding and delivery cost looks like at your expected scale.
Free solution architecture
Transcoding and packaging approach, DRM strategy, CDN and delivery model, device sequence, monetisation and a costed delivery plan including running cost. Yours to keep either way.
MVP in 30 days
One playback path end to end with real content — ingest, transcode, protect, deliver, play, entitle — on one device family rather than all of them.
Production build in 90 days
Full platform with catalogue, billing, additional devices and analytics. Device certification and DRM approval are scheduled rather than assumed.
///FEATURED CASES
Future-Proof Software for Your Business
At Sodio, we deliver mobile apps, web apps, blockchain (DApps), AI integrations, SaaS platforms, and custom software development. Our innovative solutions are scalable, secure, and user-friendly, designed to drive growth and efficiency, keeping your business ahead in the competitive landscape. Trust Sodio for your digital transformation needs.
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/// FAQ
Frequently Asked Questions
More than an app. There is ingest and transcoding, storage and CDN delivery, DRM and licence issuing, a catalogue and metadata layer, entitlement and billing, viewer apps across several device families, and an operations console. Estimates built around the app alone are routinely wrong by a wide margin, because the infrastructure underneath is where most of the cost and nearly all of the operational risk sits.
If you are licensing studio content, DRM is a contractual requirement rather than a technical choice, and you will typically need all three major systems — Widevine for Android and Chrome, FairPlay for Apple, PlayReady for Windows and many smart TVs. Each has its own licence server and device certification path. For original or user-generated content the requirement is usually lighter, and we will say when you can avoid the cost.
Cost splits three ways and they scale differently. Transcoding scales with catalogue size, so a large library is expensive before anyone watches it. Storage scales with catalogue and with how many renditions you keep. Delivery scales with audience and bitrate. Most cost surprises come from an overly wide encoding ladder or from serving higher bitrates than viewers can perceive on the device they are using. We model this before build.
Fewer than you want to. Each smart TV and set-top platform — Tizen, webOS, Roku, Fire TV, Android TV, Apple TV — has its own SDK, certification process and store review, and each adds ongoing maintenance as the platform updates. Launching on two well is better than six badly. We recommend a sequence based on where your audience actually watches rather than covering the matrix.
This is the harder half and most systems handle it badly. New subscribers have no viewing history and new titles have no plays, so collaborative filtering alone produces a repetitive front page and a catalogue nobody reaches. Content-based signals, metadata similarity and editorial curation cover the gap. We have built cold-start recommendation as the primary constraint on an interest-graph platform where no behavioural history existed at all.
For a defined scope we target a working MVP in 30 days and a core production build in 90. OTT extends when DRM certification, studio content agreements, store review across device platforms or CDN contracting is involved. Device certification in particular runs on each platform holder's schedule, and we plan around it rather than promising through it.
/// RELATED SECTORS
Related Sectors
Routes where scope overlaps with OTT.
/// GET STARTED
Start With the Catalogue and the Devices
Tell us what your catalogue looks like, which devices you need to launch on and where your streaming costs are going. We will prepare a free solution architecture covering transcoding, DRM, delivery, monetisation and delivery phases, so you can judge the approach before committing.